Hi all! I would like to share this blog article from John Carmack, a legendary figure of the video game industry – with the development of DOOM, Quake... (https://en.wikipedia.org/wiki/John_Carmack) Although this article was written ten years ago, this one is ...

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During the last month, I was training my skills about Rust. In my learning roadmap, it was time to start a personal project. I chose to create a "Run-And-Gun"/"Multidirectional shooters "game in Rust, inspired by the classic game" Sheriff".To implement it in ...

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Software development, facts and quality: A lack of proof?I think that Software Development and Quality is a fascinating subject. It concerns the analysis of tools and practices which improve productivity. This week, I checked an article from Greg Wilson about ...

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Rust is not an Oriented-Object Programming language.  Despite this, Rust borrows some principles from multiple languages like C++, JavaScript or Haskell. The language can partially use "OOP" and then some design patterns. My first tentative in Rust was to reproduce those patterns ...

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The composite Pattern is dedicated to creating a group of similar objects in a tree. This Pattern is represented as a tree, where branches are connected to others and finishes with a single leaf.Remember: I will feature here anexample of ...

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During my different usages and learning of Rust, I tried to use paradigms from the C++ and Java. After some practice, I was able to reproduce some design patterns in my Rust code. It is a great start to organize ...

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